Aaron Janzen’s body of work extends throughout 20+ years of audio Development, Implementation and Leadership; a “do-er” who provides total ownership of vision to outcome, and who prefers “show don’t tell”.
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Company of Heroes 3 (2023, Windows) Pricipal Sound Designer and Director
Madden NFL 19 (2018, PlayStation 4) Audio Director 1
Madden NFL 18 (2017, PlayStation 4) Audio Director 1
Madden NFL 17 (2016, PlayStation 4) Audio Director
NBA Live: Mobile (2016, Android) Audio Director
Madden NFL Mobile (2014, Android) Audio Director
Madden NFL 25 (2013, Xbox 360) Audio Director
NCAA Football 14 (2013, Xbox 360) Audio Director
NCAA Football 13 (2012, PlayStation 3) Audio Director
Fight Night Champion (2011, Xbox 360) Audio Lead
NHL Slapshot (2010, Wii) Audio Lead
Facebreaker (2008, PlayStation 3) Audio Team
UEFA Champions League 2006-2007 (2007, Windows) Audio Lead
UEFA Champions League 2006-2007 (2007, Xbox 360) Audio Team
FIFA Soccer 07 (2006, GameCube) Audio Artist
FIFA World Cup: Germany 2006 (2006, GameCube) Lead Sound Artist
FIFA Soccer 07 (2006, Xbox 360) Additional Audio
FIFA Soccer 06 (2005, Windows) Audio Team
FIFA Soccer 06 (2005, PlayStation 2) Audio Team
UEFA Champions League 2004-2005 (2005, Xbox) Audio Lead
UEFA Champions League 2004-2005 (2005, Windows) Audio Lead
FIFA Soccer 2005 (2004, Windows) Audio Team
UEFA Euro 2004 Portugal (2004, Windows) Audio Lead
SSX 3 (2003, PlayStation 2) Additional Audio
SSX 3 (2003, Xbox) Additional Audio
SSX 3 (2003, GameCube) Additional Audio
FIFA Soccer 2004 (2003, PlayStation 2) Audio Team
Quality Assurance
FIFA Soccer 2003 (2002, Windows) Software QA Testers
FIFA Soccer 2003 (2002, Xbox) Software QA Testers
2002 FIFA World Cup (2002, PlayStation) Software QA Testers
2002 FIFA World Cup (2002, PlayStation 2) Software QA Testers
2002 FIFA World Cup (2002, Windows) Software QA Testers
FIFA Soccer 2002: Major League Soccer (2001, PlayStation 2) Software QA Testers
FIFA Soccer 2002: Major League Soccer (2001, PlayStation) Software QA Testers